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vendredi 3 décembre 2021 09:21
HUMANKIND V1.05.0549-S10, RELEASE (64-bit Standalone, build: 180526)

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09:21:27:738NoneWaiting for scene (#0, name: 'Mercury (Main)') to be loaded...

Amplitude.Framework.Application+d__117:MoveNext()

09:21:28:352NoneScene (#0, name: 'Mercury (Main)') has been loaded.

Amplitude.Framework.Application+d__117:MoveNext()

09:21:28:355NoneAmplitude.Framework version 2.7.1+3b7f3818ab.

Amplitude.Framework.Application:OnApplicationStarting()

09:21:28:355NoneStarting the application, version is V1.05.0549-S10, RELEASE (64-bit Standalone, build: 180526)...

Amplitude.Framework.Application:OnApplicationStarting()

09:21:28:355NoneMultiplayer cross-compatibility version is 371782c23497c58d7ebafa1f42e04a40.

Amplitude.Mercury.Application:OnApplicationStarting()

09:21:28:393NoneParsing the command line arguments...

Amplitude.Mercury.Application+d__11:MoveNext()

09:21:28:425NoneLoading registry file 'C:/Custom/Programs/Games/Steam/steamapps/common/Humankind/Registry.xml'...

Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:28:516NoneRegistry file 'C:\Users\leoni\Documents\Humankind\Registry.xml' does not exist.

Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:28:536NoneLoading plugin scene 'Assets/Scenes/Plugins/Platform/Steam (Platform).unity'...

Amplitude.Framework.Application+d__98:MoveNext()

09:21:28:784NoneAssetDatabase.Load GraphicsLowLevel

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

09:21:28:822NoneAssetProvider 'instancingandfx.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:28:845NoneAssetProvider 'mercury.data.shared.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:28:910NoneLoading plugin scene 'Assets/Scenes/Plugins/Transportation/Photon (Transportation).unity'...

Amplitude.Framework.Application+d__98:MoveNext()

09:21:28:966NoneLoading plugin scene 'Assets/Scenes/Plugins/Backtrace/Backtrace.unity'...

Amplitude.Framework.Application+d__98:MoveNext()

09:21:29:227NoneSteamworks successfully initialized.

Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__25:MoveNext()

09:21:29:229NoneUsing digital distribution client: [SteamClient] (Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient)

Amplitude.Framework.Application+d__105:MoveNext()

09:21:29:291NoneUsing digital distribution credentials: 'MerhunesDagon', 0x011000010a8d88cd, Steam.

Amplitude.Framework.Application+d__105:MoveNext()

09:21:29:291NoneUsing digital distribution current game language: 'french'.

Amplitude.Framework.Application+d__105:MoveNext()

09:21:29:296NoneOperation was queued without a running storage thread. Executing the operation immediately.

Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.MonoParameterInfo)

09:21:29:355NoneOperation was queued without a running storage thread. Executing the operation immediately.

Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.MonoParameterInfo)

09:21:30:110NoneSimulation: Entity contract count: 37 / 63.

Amplitude.Framework.Simulation.SimulationEntityRepository:Initialize()

09:21:30:186NoneInitializing the Wwise sound engine...

Amplitude.Wwise.Audio.AudioManager+d__52:MoveNext()

09:21:30:226NoneSound engine initialized.

Amplitude.Wwise.Audio.AudioManager+d__52:MoveNext()

09:21:30:254NoneLoading audio module 'Amplitude.Mercury.Audio.BankAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

09:21:30:433NoneLoading audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

09:21:30:434NoneLoading audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

09:21:30:445NoneAssetDatabase.Load Audio

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

09:21:30:914NoneAssetProvider 'mercury.data.audio.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:31:257NoneAssetProvider 'lipsyncdata.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:31:310NoneLoading audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

09:21:31:418NoneLoading audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

09:21:31:419NoneLoading audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

09:21:31:419NoneLoading audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

09:21:31:431NoneLoading audio module 'Amplitude.Mercury.Audio.CityAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

09:21:31:433NoneLoading audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

09:21:31:434NoneLoading audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

09:21:31:522NoneChanging display settings to 2560x1440 (0)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

09:21:31:524None... switching to 2560x1440 (0) (fullscreen: True, FullScreenWindow)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

09:21:31:711NoneAssetProvider 'mercurydatabases.avatarpresentation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:31:730NoneStorage thread started.

Amplitude.Framework.Storage.StorageThread:StartThread()

09:21:31:739NoneSteamworks successfully initialized.

Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__15:MoveNext()

09:21:31:916NoneScanning assemblies for subclasses of Message...

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

09:21:31:957NoneAssetDatabase.Load GraphicsFont

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

09:21:32:021NoneScanned 130 assemblies in 103 milliseconds.

Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

09:21:32:123NoneAssetProvider 'mercury.data.ui.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:32:126NoneAssetProvider 'mercury.data.ui.update.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:32:303NoneAssetDatabase.Load UILowLevel

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

09:21:32:377NoneAssetProvider 'mercury.data.production.ui.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:32:517UI Steam[UI] In UIMercuryMaterialCollection (Amplitude.UI.UIMaterialCollection) using a 1034 collisionFreeHashSetSize

Amplitude.UI.UIMaterialCollection:Load()
Amplitude.UI.UIMaterialCollection:Load()
Amplitude.UI.UIMaterialCollection:LoadIfNecessary()
Amplitude.UI.Renderers.UIRenderingManager:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIView:Load()
Amplitude.UI.UIBehaviour:DoLoad()
Amplitude.UI.UIBehaviour:LoadIfNecessary()
Amplitude.UI.UIBehaviour:OnEnable()

09:21:32:531NoneAssetDatabase.Load UIData

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

09:21:32:621NoneAssetProvider 'ui_textures.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:33:844NoneCreating atlas [Font:distanceFieldAtlas] from 2048x2048xRFloat

Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:33:883NoneCreating atlas [Font:softwareRasterAtlas] from 2048x2048xARGB32

Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:35:987NoneChanging display settings to 2560x1440 (0)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

09:21:35:988None... switching to 2560x1440 (0) (fullscreen: True, FullScreenWindow)...

Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

09:21:35:993NoneMounting complete

Amplitude.Mercury.Input.InputManager+d__0:MoveNext()

09:21:36:140NoneAssetProvider 'fr-fr-localization.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:36:648NoneThe database of type 'Amplitude.Framework.Input.ActionDefinition' has overriden an element because its key name 'RenameSelected' was already registered for the same revision number #1.

Amplitude.Framework.Datatable`1[[Amplitude.Framework.Input.ActionDefinition, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

09:21:36:649NoneDiscarding action map 'Presentation.Cheats' because of accessibility level 'ProtectedInternal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

09:21:36:668NoneDiscarding action map 'Presentation.Editor' because of accessibility level 'Internal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

09:21:36:686NoneDiscarding action map 'Presentation.Camera.Internal' because of accessibility level 'ProtectedInternal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

09:21:36:687NoneDiscarding action map 'Presentation.HelpLayer.Internal' because of accessibility level 'Internal' < Public.

Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

09:21:37:676NoneRequestEncryptedAppTicket is completed with result : k_EResultOK

Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient:b__18_0(System.Reflection.MonoParameterInfo)

09:21:37:683UI Steam[UI] Resolution initialized to 2560x1440

Amplitude.UI.UIHierarchyManager:SpecificLateUpdate()
Amplitude.UI.UIHierarchyManager:SpecificLateUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

09:21:37:956NoneStart play movie (Movies/AMPLITUDE Studios.webm) with timeout (25)

Amplitude.Mercury.Application+d__17:MoveNext()

09:21:37:987NonePlaying with 2 downloadable content(s): Pre-purchase, Deluxe.

Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__17:MoveNext()

09:21:37:989NonePlaying with 2 activated downloadable content(s): Pre-purchase, Deluxe.

Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__17:MoveNext()

09:21:37:989NoneLoading audio module 'Amplitude.Mercury.Audio.PingAudioModule'...

Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

09:21:37:993NoneThe audio manager is ready.

Amplitude.Wwise.Audio.AudioManager+d__52:MoveNext()

09:21:38:063UI Steam[UI] Loading regular fallback texture dcd92d053b27adc4d97b97e345d65460 (nullref: True)

Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture()
Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture()
Amplitude.UI.Renderers.UIRenderingManager:RetrieveTextureSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.UITexture:GetAsset()
Amplitude.UI.UIPrimitiveDrawer:Rect(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.UI.Renderers.UIImage:Render(System.Reflection.MonoParameterInfo)
Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.MonoParameterInfo)
Amplitude.UI.UIView:Render()
Amplitude.UI.Renderers.UIRenderingManager:Render()
Amplitude.UI.UIUpdatingManager:Render()
Amplitude.UI.UIUpdatingManager:LateUpdate()

09:21:38:381NoneMovie start after 6,8715426

Amplitude.Mercury.Avatar.AvatarManager+d__104:MoveNext()

09:21:44:143NoneEnd play movie Movies/AMPLITUDE Studios.webm

Amplitude.Mercury.Application+d__17:MoveNext()

09:21:44:144NoneMovie end after 12,6356435

Amplitude.Mercury.Avatar.AvatarManager+d__104:MoveNext()

09:21:44:149NoneAssetDatabase.Load Avatar

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

09:21:44:268NoneAssetProvider 'mercury.data.avatars.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:44:291NoneAssetProvider 'mercury.data.avatarsanimation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:44:379NoneAssetProvider 'mercury.data.customizations.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:44:400NoneAssetProvider 'outgameviews.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:44:764NoneParsing the command line arguments...

Amplitude.Mercury.Application+d__10:MoveNext()

09:21:44:767None[Analytics] CommandLine EndPoints 0; CommandLine Filters 0; Accessibility Public

Amplitude.Mercury.Application:StartAnalytics()

09:21:44:770None[Analytics] Starting Analytics Public Session with user_id 76561198137313485 ; gamecode 1124300 ; platformID 1 ; application_version V1.05.0549-S10, RELEASE (64-bit Standalone, build: 180526); sessionId 9327c820a8994ef1b94d27d2f9b86a3e

Amplitude.Mercury.Analytics.Analytics_Public:StartAnalyticsSession()

09:21:45:063NoneEnumerating Mod.io files...

Amplitude.Mercury.Runtime.RuntimeManager:EnumerateModioFiles()

09:21:45:126NoneRuntime configuration is null or empty; using the default module 'project mercury' as new configuration.

Amplitude.Framework.Runtime.RuntimeManager+d__33:MoveNext()

09:21:45:143NoneLoading runtime module 'project mercury', 'Project Mercury'...

Amplitude.Framework.Runtime.Runtime+d__39:MoveNext()

09:21:45:439NoneAssetProvider 'mercurydatabases.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:49:319NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EventPublishNotificationData' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

09:21:49:320NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'SystemSettingControlsStartChatting' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

09:21:49:382NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_EmpireBonus_PrehistoricStrengthBonus' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

09:21:49:383NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_Ambition' was already registered for the same revision number #2.

Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)

09:21:51:390NoneSpent 6,2440374 second(s) loading 1 module plugin(s).

Amplitude.Framework.Runtime.Runtime+d__41:MoveNext()

09:21:51:471NoneApplication started.

Amplitude.Mercury.Application:OnApplicationStarted()

09:21:51:571NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

09:21:51:572NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

09:21:51:572NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

09:21:52:584UI Steam[UI] Start loading out-game windows.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:54:136None[Localization] Unknown key '%GameSavesGameDifficultyLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:54:136None[Localization] Unknown key '%GameSavesGameSpeedLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:830None[Localization] Unknown key '%GameSavesGameDifficultyLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:830None[Localization] Unknown key '%GameSavesGameSpeedLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:834None[Localization] Unknown key '%GameSavesGameDifficultyLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:835None[Localization] Unknown key '%GameSavesGameSpeedLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:838None[Localization] Unknown key '%GameSavesGameDifficultyLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:838None[Localization] Unknown key '%GameSavesGameSpeedLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:841None[Localization] Unknown key '%GameSavesGameDifficultyLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:841None[Localization] Unknown key '%GameSavesGameSpeedLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:844None[Localization] Unknown key '%GameSavesGameDifficultyLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:844None[Localization] Unknown key '%GameSavesGameSpeedLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:847None[Localization] Unknown key '%GameSavesGameDifficultyLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:847None[Localization] Unknown key '%GameSavesGameSpeedLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:849None[Localization] Unknown key '%GameSavesGameDifficultyLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:849None[Localization] Unknown key '%GameSavesGameSpeedLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:852None[Localization] Unknown key '%GameSavesGameDifficultyLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:852None[Localization] Unknown key '%GameSavesGameSpeedLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:855None[Localization] Unknown key '%GameSavesGameDifficultyLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:855None[Localization] Unknown key '%GameSavesGameSpeedLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:858None[Localization] Unknown key '%GameSavesGameDifficultyLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:858None[Localization] Unknown key '%GameSavesGameSpeedLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:861None[Localization] Unknown key '%GameSavesGameDifficultyLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:861None[Localization] Unknown key '%GameSavesGameSpeedLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:864None[Localization] Unknown key '%GameSavesGameDifficultyLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:864None[Localization] Unknown key '%GameSavesGameSpeedLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:866None[Localization] Unknown key '%GameSavesGameDifficultyLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:867None[Localization] Unknown key '%GameSavesGameSpeedLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:869None[Localization] Unknown key '%GameSavesGameDifficultyLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:870None[Localization] Unknown key '%GameSavesGameSpeedLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:875None[Localization] Unknown key '%GameSavesGameDifficultyLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:876None[Localization] Unknown key '%GameSavesGameSpeedLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:878None[Localization] Unknown key '%GameSavesGameDifficultyLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:878None[Localization] Unknown key '%GameSavesGameSpeedLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:881None[Localization] Unknown key '%GameSavesGameDifficultyLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:881None[Localization] Unknown key '%GameSavesGameSpeedLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:884None[Localization] Unknown key '%GameSavesGameDifficultyLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:884None[Localization] Unknown key '%GameSavesGameSpeedLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:887None[Localization] Unknown key '%GameSavesGameDifficultyLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:21:59:887None[Localization] Unknown key '%GameSavesGameSpeedLabelTitle'

Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:00:099None%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:22:00:100None%NextTenetTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:22:00:265None%VeterancySingleStatTooltipBrickCurrentVeterancyLevelDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:22:00:283UI Steam[UI] Finished loading out-game windows windows in 7,5 seconds.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:00:322NoneAssetDatabase.Load Default|FxLowLevel|FxData|Terrain|Unit

Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)

09:22:00:339NoneAssetProvider 'automation.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:00:358NoneAssetProvider 'fxartist.heavy.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:01:906NoneAssetProvider 'fxartist.light.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:02:667NoneAssetProvider 'levelbuildcomposition.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:02:818NoneAssetProvider 'levelbuildelements.heavy.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:04:378NoneAssetProvider 'levelbuildelements.light.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:04:396NoneAssetProvider 'mercury.data.mecanimevent.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:06:053NoneAssetProvider 'mercury.data.units.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:06:067NoneAssetProvider 'scenario.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:06:080NoneAssetProvider 'terrain.exploration.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:06:093NoneAssetProvider 'terrain.mapsaves.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:06:130NoneAssetProvider 'terrain.matchingheavy.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:06:151NoneAssetProvider 'terrain.matchinglight.assetbundle' has been mounted.

Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:07:430NoneRelease ComputeBuffer

Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:ReserveComputeBuffer(System.Reflection.MonoParameterInfo)

09:22:08:020NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

09:22:08:411NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

09:22:20:463UI Steam[UI] Start loading in-game windows.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:20:483NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

09:22:20:498NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...

Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:20:498NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.

Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

09:22:20:524NoneOpening the session, hosting an offline game...

Amplitude.Framework.Session.Session+d__53:MoveNext()

09:22:20:854NoneSession has been opened.

Amplitude.Framework.Session.Session+d__53:MoveNext()

09:22:20:864NoneMember 00000000-0000-0000-0000-000000000001: Added.

Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)

09:22:20:870NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.MonoParameterInfo)

09:22:22:812None%CivicsScreenEnactButtonTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:22:22:870None%EmpireScreenEraStarsInstructions2 Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:22:22:950None%NextTenetTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:22:23:073None%EmpireBannerLastEraFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:22:23:230None%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:22:23:233None%NextTenetTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:22:23:289None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:22:23:396None%UnlockedFactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:22:23:397None%UnlockedFactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:22:23:415None%FactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:22:23:415None%FactionEvolutionImmersiveWindowDescription Trying to get a parameter 1 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:22:24:168None%CultureInfluencePinPanelInfluenceItemsTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:22:26:983None%CivicsScreenEnactButtonTitle Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:22:27:051None%EmpireScreenEraStarsInstructions2 Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:22:27:627UI Steam[UI] Finished loading in-game windows windows in 6,3 seconds.

Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:27:643NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

09:22:27:676NoneInitializing order policies...

Amplitude.Mercury.Sandbox.Sandbox:InitializeOrderPolicies()

09:22:29:921NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

09:22:29:921NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

09:22:29:921NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

09:22:29:921NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

09:22:29:921NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

09:22:29:922NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

09:22:29:922NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

Amplitude.Framework.DatatableElementReference:GetDatatableElement()

09:22:29:964NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:29:965NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:29:970NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:29:970NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:29:975NoneDescriptor 'GameEffect_MajorEmpire_Illegitimacy' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:29:976NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:29:976NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:29:976NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:29:976NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:29:976NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:29:976NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '8' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:29:976NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '9' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:29:976NoneDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:29:976NoneDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:29:976NoneDescriptor 'Tag_Empire_Major' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:29:976NoneDescriptor 'Tag_Empire_Major' Effect '4' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:29:976NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Major.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:29:976NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:29:979NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:29:981NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:29:981NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:29:981NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:29:981NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:29:981NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:29:981NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:29:983NoneDescriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:29:997NoneDescriptor 'GameEffect_City' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:29:999NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:29:999NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:29:999NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:29:999NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:29:999NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:29:999NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:29:999NoneDescriptor 'GameEffect_Settlement' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:30:000NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:30:000NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:30:000NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:30:000NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:30:000NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:30:002NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:30:002NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_LandUnit_Era0_Common_Tribesmen.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:30:003NoneDescriptor 'Effect_LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:30:007NoneDescriptor 'GameEffect_Army' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:30:007NoneDescriptor 'GameEffect_Squadron' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:30:007NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:30:007NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:30:012NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_PersonaStrength_ArtificialWonders_03.

Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:30:028None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:30:028None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:30:030None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:30:030None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:30:030None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:30:030None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:30:034None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:30:556NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

09:22:30:559NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

09:22:30:565NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

09:22:30:567NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

09:22:31:360None[Sandbox] The sandbox thread has been started.

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

09:22:31:384NoneBackground worker has returned.

Amplitude.Mercury.Game.Game+d__4:MoveNext()

09:22:31:385NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.

Amplitude.Framework.Game.GameManager+d__16:MoveNext()

09:22:31:437NoneStart AI players...

Amplitude.Mercury.AI.AIController:StartAI()

09:22:31:442NoneNo AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

Amplitude.Mercury.AI.AIController:StartAIAsync()

09:22:32:951NoneAI players started. Check for a save to load...

Amplitude.Mercury.AI.AIController:StartAIAsync()

09:22:32:953NoneLoading AI save: Petite Terre (carte custom).AI.bin

Amplitude.Mercury.AI.AIController:LoadAIPlayersIfNecessary()

09:22:33:062NoneAI players ready to run.

Amplitude.Mercury.AI.AIController:StartAIAsync()

09:22:34:225NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

09:22:34:434NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

Amplitude.Graphics.LoadableBehaviour:LoadIFN()

09:22:35:436NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:22:42:872NonePresentationLandmarks revolveDependencies True

Amplitude.Mercury.Presentation.PresentationLandmarkController:ResolveDependencies()

09:22:42:872NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:22:42:992NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:22:42:992NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:42:992NoneAmplitude.Mercury.Presentation.PresentationCameraController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:42:992NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:42:992NoneAmplitude.Mercury.Presentation.PresentationCursorController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:42:992NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:42:992NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:42:992NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:42:992NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:42:992NoneAmplitude.Mercury.Presentation.PresentationBattleController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:42:992NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:42:992NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:42:993NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:42:993NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:42:993NoneAmplitude.Mercury.Presentation.PresentationTutorialController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:42:993NoneAmplitude.Mercury.Presentation.PresentationNarratorController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:42:993NoneAmplitude.Mercury.Presentation.PresentationTileFeedbackController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:42:993NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:45:490NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:45:660NoneGround materials using full res textures

Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.MonoParameterInfo)

09:22:46:261NoneSculpting elements using full res albedo textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

09:22:46:261NoneSculpting elements using full res ao textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

09:22:46:261NoneSculpting elements using full res world space normal textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

09:22:46:261NoneSculpting elements using full res transition mask textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

09:22:46:261NoneSculpting elements using full res roughness textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

09:22:46:261NoneSculpting elements using full res topography textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

09:22:46:261NoneSculpting elements using full res border textures

Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()

09:22:48:328NoneRivers using full res river bank textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

09:22:48:328NoneRivers using full res river normal textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

09:22:48:328NoneRivers using full res river water transitionMask textures

Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

09:22:48:482NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:48:482None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

09:22:48:490NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:48:490NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:48:490NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:48:490None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

09:22:48:490None Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()

09:22:48:491NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:48:491NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:48:492NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:48:511NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:48:516None Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]

Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()

09:22:48:517NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:48:517None Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()

09:22:48:517NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:48:517NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:48:518NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:48:518NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:48:518NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:48:518NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:48:532NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:48:533NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.

Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:22:48:572NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:22:48:572NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:22:48:608NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:22:48:608NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:48:608NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:48:608NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:48:608NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:48:608NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:48:608NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:48:608NoneAmplitude.Mercury.Presentation.PresentationBattleController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:48:608NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:48:608NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:48:608NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:48:608NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:48:608NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:51:514NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:22:51:521NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:22:51:522NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:22:51:522NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:51:522NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:51:522NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:51:522NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:51:522NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:51:522NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:51:522NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:51:522NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:51:522NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:51:522NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:55:673NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:22:55:673NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:22:55:673NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:55:674NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:55:674NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:55:674NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:55:674NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:55:674NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:55:674NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:55:674NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:55:674NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:55:674NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:58:184NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:22:58:184NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:22:58:184NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:58:184NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:58:184NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:58:184NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:58:184NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:58:184NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:58:184NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:58:184NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:58:185NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:22:58:185NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:00:740NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:23:00:740NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:23:00:740NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:23:00:740NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:00:740NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:00:740NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:00:740NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:00:740NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:00:740NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:00:740NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:00:740NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:00:740NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:00:740NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:03:196NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:23:03:196NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:23:03:196NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:23:03:196NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:03:196NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:03:196NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:03:196NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:03:196NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:03:196NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:03:196NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:03:196NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:03:196NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:03:196NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:05:512NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:23:05:513NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:23:05:513NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:23:05:513NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:05:513NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:05:513NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:05:513NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:05:513NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:05:513NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:05:513NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:05:513NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:05:513NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:05:513NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:08:732NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:23:08:732NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:23:08:732NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:23:08:732NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:08:732NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:08:732NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:08:732NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:08:732NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:08:732NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:08:733NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:08:733NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:08:733NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:08:733NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:11:529NoneUnable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames

Amplitude.Mercury.Presentation.PresentationFimsController+d__36:MoveNext()

09:23:11:529NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:23:11:529NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

09:23:11:529NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:23:11:530NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:11:530NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:11:530NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:11:530NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:11:530NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:11:530NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:11:530NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:11:530NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:11:530NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:11:530NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:13:671NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:23:13:717NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

09:23:13:717NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:13:717NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:13:717NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:13:717NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:13:717NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:28:609NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:23:28:618NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:28:618NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:28:618NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:28:618NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:28:853NoneExtracting MeshContent VFX_Ring_003

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:23:28:856NoneExtracting MeshContent PlaneAxis_YX

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:23:28:856NoneExtracting MeshContent VFX_HexagonExtrude000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:23:31:479NoneElement of criteria NoPublicOrder in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

09:23:31:479NoneElement of criteria NoInfluence in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

09:23:31:479NoneElement of criteria NoFaith in IconFims datatable is missing.

Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

09:23:31:643NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:23:31:643NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:31:643NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:31:643NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:34:358NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:23:34:358NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:34:358NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:34:358NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:34:672NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:23:35:008NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:23:35:092NoneExtracting MeshContent VFX_Hexagon_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:23:35:092NoneExtracting MeshContent VFX_Circle001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:23:35:332NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:23:35:566NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:23:35:761NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:23:35:956NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:23:36:046NoneExtracting MeshContent VFX_Ring_000

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:23:36:308NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:23:36:652NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:23:36:652NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:36:652NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:36:652NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:36:741NoneExtracting MeshContent VFX_SpawnHemiGeoSphere

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:23:36:988NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:23:37:089NoneExtracting MeshContent FX_Quad

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:23:37:341NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:23:37:433NoneExtracting MeshContent VFX_cloudNuclear

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:23:37:435NoneExtracting MeshContent FX_NuclearMeshBot_01

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:23:37:437NoneExtracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:23:38:067NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:23:38:301NoneExtracting MeshContent VFX_Ring_004

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:23:39:195NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:23:39:195NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:39:195NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:39:195NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:39:446NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:23:39:615NoneExtracting MeshContent VFX_Ring_005

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:23:39:690NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:23:39:898NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:23:40:167NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:23:40:514NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:23:40:719NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:23:40:817NoneExtracting MeshContent FX_Border_02

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:23:40:817NoneExtracting MeshContent VFX_Ring_001

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:23:40:818NoneExtracting MeshContent FX_Border

Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:23:40:838NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

09:23:43:344None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #850 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:23:43:379None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #853 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:23:43:414None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #856 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:23:43:434None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #859 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:23:43:454None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #862 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:23:43:490None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #865 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:23:43:529None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #868 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:23:43:566None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #1592 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:23:43:674None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #2592 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:23:43:740None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #2681 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:23:43:790None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #1798 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:23:44:249None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #2487 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:23:44:255None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #2678 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:23:44:324None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #2318 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:23:44:348None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #2463 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:23:44:414None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #1055 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:23:45:131None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #2336 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:23:45:154None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #1678 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:23:45:196None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #1108 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:23:45:244None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #1117 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:23:45:270None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #1127 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:23:45:321None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #1151 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:23:45:370None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #2598 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:23:45:395None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #1171 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:23:45:430None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #1699 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:23:45:500None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #2627 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:23:45:517None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #2612 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:23:45:538NoneAmplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 70401 ms

Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

09:23:45:544UI Steam[UI] Start calling OnPresentationStarted on in-game windows.

Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo)
UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo)
Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:23:45:717NonePresentation has been started.

Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()

09:23:45:768NonePresentation has been presented.

Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()

09:23:45:775NonePresentation has been presented.

Amplitude.Mercury.Presentation.InGameView+d__15:MoveNext()

09:23:50:367NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.MonoParameterInfo)

09:23:50:370NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.MonoParameterInfo)

09:23:50:371NoneMissing an override in the effect using the SimulationEventEfect

Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.MonoParameterInfo)

09:23:51:117NoneTechnology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:23:51:322NoneTechnology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.

Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:23:51:865None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:23:51:866None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:23:51:867None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:23:51:868None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:23:51:869None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:23:51:870None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:23:51:872None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:23:51:873None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:23:51:874None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:23:51:875None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:23:51:876None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:23:51:877None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:23:51:878None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:23:51:879None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:23:51:880None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:23:51:881None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:23:51:882None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:23:51:883None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:23:51:884None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:23:51:885None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:23:51:886None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.

Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)

09:23:51:948UI Steam[UI] Finished calling OnPresentationStarted on in-game windows in 1,3 seconds.

Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:23:53:189NoneAI post synchronization passes took 1,1 seconds to be executed.

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

09:23:54:094NoneThe AI decision process took 2,0 seconds to be executed (1,9 seconds of AI processing and 0,2 seconds waiting for async requests)

Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()

09:25:22:195NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:25:22:195NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:25:24:227None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #2728 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:25:25:591None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #2318 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:25:26:602None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #2318 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:25:27:583None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #2318 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:25:50:637NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:25:50:637NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:25:54:996None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #2318 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:25:57:998None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #2318 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:27:10:005NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:27:10:005NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:27:28:993NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:27:28:993NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:27:48:988NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:27:48:988NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:28:16:044NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:28:16:044NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:28:33:925NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:28:33:925NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:28:44:821NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:28:44:821NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:28:55:774NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:28:55:774NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:28:58:578None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #2318 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:28:59:562None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #2318 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

09:29:53:055NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:29:53:055NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:29:58:383NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:29:58:383NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:30:04:846NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:30:04:846NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:30:14:332NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:30:14:332NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:31:11:828NoneSpecified argument was out of the range of valid values.

Amplitude.Mercury.Simulation.Settlement:GetWorkplaceAssignedPopulation(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.Settlement:GetWorkplaceAssignedPopulation(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UnassignPopulationFromWorkplace(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UnassignAssignedPopulationInExcess(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:RefreshPopulationAssignation(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateSettlementGrowthStock(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:AddGrowthToSettlement(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:TurnEndPass_CollectGrowth(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Simulation.SimulationPasses:InvokePasses(System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Sandbox.SandboxState_TurnEnd+d__2:MoveNext()
Amplitude.Coroutine:Run()

09:31:11:838NoneException caught in sandbox state 'SandboxState_TurnEnd'.

Amplitude.Mercury.Sandbox.SandboxState:ExceptionHandler(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Mercury.Sandbox.SandboxState:ExceptionHandler(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
Amplitude.Coroutine:Run()
Amplitude.Mercury.Sandbox.SandboxState:Run()
Amplitude.Framework.FiniteStateMachine:Update()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

09:32:15:795NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:32:15:795NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:32:30:468NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:32:30:468NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:32:44:363NoneShutting down...

Amplitude.Framework.Application+d__101:MoveNext()

09:32:44:545NoneThe audio manager is being released...

Amplitude.Wwise.Audio.AudioManager+d__51:MoveNext()

09:32:44:546NoneReleasing audio module 'Amplitude.Mercury.Audio.BankAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

09:32:44:579NoneAudio bank Music has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:580NoneAudio bank MainBank has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:580NoneAudio bank Dialog has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:588NoneAudio bank UnitVoices has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:593NoneAudio bank Biomes has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:597NoneAudio bank Cities has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:599NoneAudio bank POIs has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:616NoneAudio bank TerrainTypes has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:616NoneAudio bank Animals has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:625NoneAudio bank Infantry has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:631NoneAudio bank Vehicles has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:634NoneAudio bank GUI has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:635NoneAudio bank Cruel_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:636NoneAudio bank Cruel_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:637NoneAudio bank Explosive_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:638NoneAudio bank Inspirational_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:638NoneAudio bank Passionate_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:639NoneAudio bank Passionate_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:640NoneAudio bank Thoughtful_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:641NoneAudio bank Thoughtful_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:643NoneAudio bank Narrator has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:644NoneAudio bank Explosive_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:645NoneAudio bank Inspirational_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:647NoneAudio bank BurkeBlack_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:649NoneAudio bank Lewis_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:650NoneAudio bank Lomadiah_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:652NoneAudio bank Quill_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:654NoneAudio bank SpiffingBrit_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:654NoneAudio bank Zerator_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:655NoneAudio bank Vengeful_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:656NoneAudio bank Vengeful_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:658NoneAudio bank BRKsEDU_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:658NoneAudio bank GamerZakh_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:660NoneAudio bank JdG_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:661NoneAudio bank Marbozir_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:663NoneAudio bank Shurjoka_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:663NoneAudio bank Ancestor_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:664NoneAudio bank Boudicca_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:665NoneAudio bank EdgarAllanPoe_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:666NoneAudio bank Lucy_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:667NoneAudio bank VictorHugo_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:668NoneAudio bank Frankie_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:670NoneAudio bank HandOfBlood_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:671NoneAudio bank CohhCarnage_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:671NoneAudio bank TianChi_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:672NoneAudio bank AlexeyKhaletski_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:673NoneAudio bank TwoDKiri_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:674NoneAudio bank SadDummy_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:675NoneAudio bank AndrewChannel_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:675NoneAudio bank LaCatrina_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:677NoneAudio bank MisterMV_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

09:32:44:677NoneReleasing audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

09:32:44:678NoneReleasing audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

09:32:44:679NoneReleasing audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

09:32:44:680NoneReleasing audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

09:32:44:681NoneReleasing audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

09:32:44:716NoneReleasing audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

09:32:44:718NoneReleasing audio module 'Amplitude.Mercury.Audio.CityAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

09:32:44:720NoneReleasing audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

09:32:44:720NoneReleasing audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

09:32:44:720NoneReleasing audio module 'Amplitude.Mercury.Audio.PingAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

09:32:44:825NoneThe Wwise sound engine has been released.

Amplitude.Wwise.Audio.AudioManager:ReleaseWwise(System.Reflection.MonoParameterInfo)

09:32:44:828NoneThe audio manager has been released.

Amplitude.Wwise.Audio.AudioManager+d__51:MoveNext()

09:32:44:984UI Steam[UI] Start unloading windows.

Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadGroupsAndWindows()
Amplitude.Mercury.UI.UIManager:UnloadUI()
Amplitude.Mercury.UI.UIManager+d__213:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:32:54:210UI Steam[UI] Finished unloading windows in 9,2 seconds.

Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadGroupsAndWindows()
Amplitude.Mercury.UI.UIManager:UnloadUI()
Amplitude.Mercury.UI.UIManager+d__213:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__37:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:32:54:319NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

09:32:54:325None[Sandbox] Gracefully exited the sandbox loop; shutting down...

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

09:32:54:380NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

09:32:54:406NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

09:32:54:409NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

09:32:54:410NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

09:32:54:594NoneAIController shutdown...

Amplitude.Mercury.AI.AIController+d__104:MoveNext()

09:32:54:616NoneAIController shutdown terminated.

Amplitude.Mercury.AI.AIController+d__104:MoveNext()

09:32:54:686NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

09:32:54:921NoneStorage thread stopped.

Amplitude.Framework.Storage.StorageThread:StopThread()

09:32:55:373NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

09:32:55:378NoneDisconnecting...

Amplitude.Mercury.Game.GameClient:Disconnect()

09:32:55:378NoneDisconnected.

Amplitude.Mercury.Game.GameClient:Disconnect()

09:32:55:381NoneSending disconnection message...

Amplitude.Mercury.Game.GameServer:Disconnect()

09:32:55:394NoneClosing P2P session with 00000000-0000-0000-0000-000000000001...

Amplitude.Mercury.Game.GameServer:ClientDisconnected(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

09:32:55:395NoneClient 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).

Amplitude.Mercury.Game.GameServer:Disconnect()

09:32:55:652NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

09:32:55:744NoneShutdown complete.

Amplitude.Framework.Application+d__101:MoveNext()